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Privacy policy

Version 1.6 — in force. Published 29 September 2026; last updated: 3 October 2026 (version 1.6: the anti-cheat; version 1.5: keepsakes; version 1.4: the end-of-beta survey; version 1.3: every promise checked against what actually runs; the treasure-hunt trophy case; cookies, backups, the chat filter, the monthly deletion, how we check it's you; what the anti-xray and the block log do; friends in town, the Mayor's chest, weekly errands, welcome gifts, "Around Kettlewood", guilds, the /join count; contact address).

Kettlewood is a calm survival Minecraft server for grown-ups. To run it and keep it safe, we need a little information about you. This page explains, in plain words, what we collect, why, who else sees it, how long we keep it, and what you can ask us. We never sell your data.

1. Who we are

Kettlewood is run by ELKTA s. r. o., Trstínska cesta 9, 917 01 Trnava, Slovakia — Company ID (IČO): 54 734 720.
Contact for anything about your data: [email protected]

We are the data controller: we decide how your data is used. We have not appointed a Data Protection Officer, as the law does not require one for a service of our size — just write to the address above.

2. The short version

3. What we collect and why

In the game

In the store

Our store sells cosmetic ranks (Resident, Notable, the upgrade between them, Supporter), bonuses for the whole server, and contributions. Embers are never sold.

On kettlewood.org

No cookies or trackers of our own (Cloudflare may set one security cookie, see §8). The only thing we count is how many people arrive through the link kettlewood.org/join we use in videos and ads, and from which one (its ?src= tag): for each visit, only the time and that link — no IP address, no browser details, nothing that identifies you. Kept a few months at most.

On the website (rules.kettlewood.org)

These answers are kept in a register that can only be added to, never edited, so it can prove who agreed to what. In it, you appear only under a pseudonymous code: your name and email are stored separately and deleted on schedule (see §4).

The end-of-beta survey

At the end of the beta, we ask beta testers six questions on rules.kettlewood.org/survey, through a personal invitation link. Answering is entirely up to you. We record only the day you answered and your answers: no IP address, no Minecraft name, no cookie. Your answers are not linked to your account or to the link you used (we only note that the link has been used), unless you write your name in them yourself. We publish a summary of what we change thanks to them, never your own words with your name.

On Discord

We plan to open a Discord server. Before we link it to the game in any way, this page will say what that involves.

What we don't collect

We don't collect your real name, address, phone number, date of birth, payment card details or anything about your device beyond what a normal connection sends. We don't use advertising or tracking tools.

4. Legal basis and how long we keep it

The law (GDPR, art. 6) requires a legal reason for each use of your data. Here are ours, and how long we keep each thing.

Backups. Our backups are encrypted and rotate automatically. Data deleted from the server disappears from every backup within 18 months at the most, and much sooner from most of them.

About "legitimate interest". Where we rely on it, we have weighed our need (a safe server) against your privacy, and kept only what's needed. You can object to it at any time — see §11.

5. Who else sees your data

We never sell your data and never share it for advertising. A few services help us run Kettlewood. Some only work for us (processors); others are independent companies with their own privacy policies, which apply when you use them.

We may also share data when the law requires it (for example, a valid request from a court or the police), and only what is required.

Minecraft chat reports. Minecraft itself may let players report chat messages to Mojang. That feature belongs to Mojang, not to us.

6. Where your data is stored

Our game server is in Paris, France. Our backups are kept encrypted in France and Germany, and a copy of the game world is kept on our own backup server in Slovakia, on a private network that can't be reached from the internet. The data we store stays in the European Union.

Cloudflare is a US company and may process website traffic outside the EU. That transfer is covered by the EU–US Data Privacy Framework and the European Commission's Standard Contractual Clauses. TCPShield and Tebex explain in their own privacy policies where they process data.

7. Emails

8. Cookies and local storage

Our websites use only what is strictly necessary to work: no advertising, no tracking, no analytics cookies, so we don't need to ask for your consent and you won't see a cookie banner.

9. What other players — and visitors — can see

Please don't put personal information in public places (chat, signs, books): our rules forbid sharing anyone's personal details, including your own.

10. Adults only

Kettlewood is for players aged 18 and over. We don't knowingly collect data from anyone younger. If we learn that a player is under 18, we close their access and delete their data, except what the law requires us to keep (such as purchase records). If you believe a minor is playing, please tell us at [email protected].

11. Your rights

Under the GDPR you can ask us, free of charge:

How to ask. Write to [email protected] from the address you gave us, or tell us your Minecraft name. To make sure you are really you, we may ask you to message us in the game from your account. We answer within one month (up to three months for complex requests, and we'll tell you if so).

No purely automatic decisions. The server hides ores from x-ray clients (Paper's anti-xray) and records every block placed or broken (CoreProtect). These records may point to something, but a member of staff always reviews it before any ban. The only automatic action is the chat filter, which can briefly mute a brand-new player who uses a banned word; a member of staff reviews it. No decision with serious effects on you is taken by a machine alone. If you disagree with a sanction, you can ask a staff member to look at it again.

12. How we protect your data

No system is perfect. If a breach ever put your data at risk, we would inform the authority and, where required, you.

13. Complaints

If you think we mishandle your data, please talk to us first at [email protected] — we'll try to put it right. You also have the right to complain to a data protection authority, either the one in the country where you live, or ours:

Úrad na ochranu osobných údajov Slovenskej republiky (Office for Personal Data Protection of the Slovak Republic)
Galvaniho 7/B, 821 04 Bratislava, Slovakia — dataprotection.gov.sk

14. Changes to this policy

If we change this page, we'll update the version and date at the top. If the change is important, we will tell you in the game, or by email if you signed up.

Questions? Write to [email protected]. We're a small server run by real people, and we'll answer. 🫖

← Back to the rules · the short version is in rule 10. What we collect.